Files
SignageHTML/weather.js

512 lines
18 KiB
JavaScript

/**
* weather.js - A module for weather-related functionality
* Provides real-time weather data and sunset/sunrise information
* Uses OpenWeatherMap API for weather data
*/
class WeatherManager {
constructor(options = {}) {
// Default options
this.options = {
latitude: 59.3293, // Stockholm latitude
longitude: 18.0686, // Stockholm longitude
apiKey: options.apiKey || '4d8fb5b93d4af21d66a2948710284366', // OpenWeatherMap API key
refreshInterval: 30 * 60 * 1000, // 30 minutes in milliseconds
...options
};
// State
this.weatherData = null;
this.forecastData = null;
this.sunTimes = null;
this.isDarkMode = false;
this.lastUpdated = null;
// Initialize
this.init();
}
/**
* Initialize the weather manager
*/
async init() {
try {
// Fetch weather data
await this.fetchWeatherData();
// Check if it's dark outside (only affects auto mode)
this.updateDarkModeBasedOnTime();
// Set up interval to check dark mode every minute (only affects auto mode)
this.darkModeCheckInterval = setInterval(() => {
// Only update dark mode based on time if ConfigManager has dark mode set to 'auto'
if (this.shouldUseAutoDarkMode()) {
this.updateDarkModeBasedOnTime();
}
}, 60000);
// Set up interval to refresh weather data
setInterval(() => this.fetchWeatherData(), this.options.refreshInterval);
// Dispatch initial dark mode state
this.dispatchDarkModeEvent();
console.log('WeatherManager initialized');
} catch (error) {
console.error('Error initializing WeatherManager:', error);
// Fallback to calculated sun times if API fails
await this.updateSunTimesFromCalculation();
this.updateDarkModeBasedOnTime();
this.dispatchDarkModeEvent();
}
}
/**
* Check if we should use automatic dark mode based on ConfigManager settings
*/
shouldUseAutoDarkMode() {
// If there's a ConfigManager instance with a config
if (window.configManager && window.configManager.config) {
// Only use auto dark mode if the setting is 'auto'
return window.configManager.config.darkMode === 'auto';
}
// Default to true if no ConfigManager is available
return true;
}
/**
* Fetch weather data from OpenWeatherMap API
*/
async fetchWeatherData() {
try {
// Fetch current weather
const currentWeatherUrl = `https://api.openweathermap.org/data/2.5/weather?lat=${this.options.latitude}&lon=${this.options.longitude}&units=metric&appid=${this.options.apiKey}`;
const currentWeatherResponse = await fetch(currentWeatherUrl);
const currentWeatherData = await currentWeatherResponse.json();
if (currentWeatherData.cod !== 200) {
throw new Error(`API Error: ${currentWeatherData.message}`);
}
// Fetch hourly forecast
const forecastUrl = `https://api.openweathermap.org/data/2.5/forecast?lat=${this.options.latitude}&lon=${this.options.longitude}&units=metric&appid=${this.options.apiKey}`;
const forecastResponse = await fetch(forecastUrl);
const forecastData = await forecastResponse.json();
if (forecastData.cod !== "200") {
throw new Error(`API Error: ${forecastData.message}`);
}
// Process and store the data
this.weatherData = this.processCurrentWeather(currentWeatherData);
this.forecastData = this.processForecast(forecastData);
this.lastUpdated = new Date();
// Extract sunrise and sunset times from the API response
this.updateSunTimesFromApi(currentWeatherData);
// Update the UI with the new data
this.updateWeatherUI();
console.log('Weather data updated:', this.weatherData);
return this.weatherData;
} catch (error) {
console.error('Error fetching weather data:', error);
// If we don't have any weather data yet, create some default data
if (!this.weatherData) {
this.weatherData = this.createDefaultWeatherData();
this.forecastData = this.createDefaultForecastData();
}
// Fallback to calculated sun times
await this.updateSunTimesFromCalculation();
return this.weatherData;
}
}
/**
* Process current weather data from API response
*/
processCurrentWeather(data) {
return {
temperature: Math.round(data.main.temp * 10) / 10, // Round to 1 decimal place
condition: data.weather[0].main,
description: data.weather[0].description,
icon: this.getWeatherIconUrl(data.weather[0].icon),
wind: {
speed: Math.round(data.wind.speed * 3.6), // Convert m/s to km/h
direction: data.wind.deg
},
humidity: data.main.humidity,
pressure: data.main.pressure,
precipitation: data.rain ? (data.rain['1h'] || 0) : 0,
location: data.name,
country: data.sys.country,
timestamp: new Date(data.dt * 1000)
};
}
/**
* Process forecast data from API response
*/
processForecast(data) {
// Get the next 7 forecasts (covering about 24 hours)
return data.list.slice(0, 7).map(item => {
return {
temperature: Math.round(item.main.temp * 10) / 10,
condition: item.weather[0].main,
description: item.weather[0].description,
icon: this.getWeatherIconUrl(item.weather[0].icon),
timestamp: new Date(item.dt * 1000),
precipitation: item.rain ? (item.rain['3h'] || 0) : 0
};
});
}
/**
* Get weather icon URL from icon code
*/
getWeatherIconUrl(iconCode) {
return `https://openweathermap.org/img/wn/${iconCode}@2x.png`;
}
/**
* Create default weather data for fallback
*/
createDefaultWeatherData() {
return {
temperature: 7.1,
condition: 'Clear',
description: 'clear sky',
icon: 'https://openweathermap.org/img/wn/01d@2x.png',
wind: {
speed: 14.8,
direction: 270
},
humidity: 65,
pressure: 1012.0,
precipitation: 0.00,
location: 'Stockholm',
country: 'SE',
timestamp: new Date()
};
}
/**
* Create default forecast data for fallback
*/
createDefaultForecastData() {
const now = new Date();
const forecasts = [];
// Create 7 forecast entries
for (let i = 0; i < 7; i++) {
const forecastTime = new Date(now);
forecastTime.setHours(now.getHours() + i);
forecasts.push({
temperature: 7.1 - (i * 0.3), // Decrease temperature slightly each hour
condition: i < 2 ? 'Clear' : 'Partly Cloudy',
description: i < 2 ? 'clear sky' : 'few clouds',
icon: i < 2 ? 'https://openweathermap.org/img/wn/01n@2x.png' : 'https://openweathermap.org/img/wn/02n@2x.png',
timestamp: forecastTime,
precipitation: 0
});
}
return forecasts;
}
/**
* Update the weather UI with current data
*/
updateWeatherUI() {
if (!this.weatherData || !this.forecastData) return;
try {
// Update current weather
const locationElement = document.querySelector('#custom-weather h3');
if (locationElement) {
locationElement.textContent = this.weatherData.location;
}
const conditionElement = document.querySelector('#custom-weather .weather-icon div');
if (conditionElement) {
conditionElement.textContent = this.weatherData.condition;
}
const iconElement = document.querySelector('#custom-weather .weather-icon img');
if (iconElement) {
iconElement.src = this.weatherData.icon;
iconElement.alt = this.weatherData.description;
}
const temperatureElement = document.querySelector('#custom-weather .temperature');
if (temperatureElement) {
temperatureElement.textContent = `${this.weatherData.temperature} °C`;
}
// Update forecast
const forecastContainer = document.querySelector('#custom-weather .forecast');
if (forecastContainer) {
// Clear existing forecast
forecastContainer.innerHTML = '';
// Add current weather as "Now"
const nowElement = document.createElement('div');
nowElement.className = 'forecast-hour';
nowElement.innerHTML = `
<div class="time">Now</div>
<div class="icon">
<img src="${this.weatherData.icon}" alt="${this.weatherData.description}" width="40" />
</div>
<div class="temp">${this.weatherData.temperature} °C</div>
`;
forecastContainer.appendChild(nowElement);
// Add hourly forecasts
this.forecastData.forEach(forecast => {
const forecastTime = forecast.timestamp;
const timeString = forecastTime.toLocaleTimeString('sv-SE', { hour: '2-digit', minute: '2-digit' });
const forecastElement = document.createElement('div');
forecastElement.className = 'forecast-hour';
forecastElement.innerHTML = `
<div class="time">${timeString}</div>
<div class="icon">
<img src="${forecast.icon}" alt="${forecast.description}" width="40" />
</div>
<div class="temp">${forecast.temperature} °C</div>
`;
forecastContainer.appendChild(forecastElement);
});
}
// Update sun times
const sunTimesElement = document.querySelector('#custom-weather .sun-times');
if (sunTimesElement && this.sunTimes) {
const sunriseTime = this.formatTime(this.sunTimes.today.sunrise);
const sunsetTime = this.formatTime(this.sunTimes.today.sunset);
sunTimesElement.textContent = `Sunrise: ${sunriseTime} | Sunset: ${sunsetTime}`;
}
} catch (error) {
console.error('Error updating weather UI:', error);
}
}
/**
* Update sunrise and sunset times from API data
*/
updateSunTimesFromApi(data) {
if (!data || !data.sys || !data.sys.sunrise || !data.sys.sunset) {
console.warn('No sunrise/sunset data in API response, using calculated times');
this.updateSunTimesFromCalculation();
return;
}
try {
const today = new Date();
const tomorrow = new Date(today);
tomorrow.setDate(tomorrow.getDate() + 1);
// Create Date objects from Unix timestamps
const sunrise = new Date(data.sys.sunrise * 1000);
const sunset = new Date(data.sys.sunset * 1000);
// Use calculated times for tomorrow
const tomorrowTimes = this.calculateSunTimes(tomorrow);
this.sunTimes = {
today: { sunrise, sunset },
tomorrow: tomorrowTimes
};
console.log('Sun times updated from API:', this.sunTimes);
return this.sunTimes;
} catch (error) {
console.error('Error updating sun times from API:', error);
this.updateSunTimesFromCalculation();
}
}
/**
* Update sunrise and sunset times using calculation
*/
async updateSunTimesFromCalculation() {
try {
// Calculate sun times based on date and location
const today = new Date();
const tomorrow = new Date(today);
tomorrow.setDate(tomorrow.getDate() + 1);
this.sunTimes = {
today: this.calculateSunTimes(today),
tomorrow: this.calculateSunTimes(tomorrow)
};
console.log('Sun times updated from calculation:', this.sunTimes);
return this.sunTimes;
} catch (error) {
console.error('Error updating sun times from calculation:', error);
// Fallback to default times if calculation fails
const defaultSunrise = new Date();
defaultSunrise.setHours(6, 45, 0, 0);
const defaultSunset = new Date();
defaultSunset.setHours(17, 32, 0, 0);
this.sunTimes = {
today: {
sunrise: defaultSunrise,
sunset: defaultSunset
},
tomorrow: {
sunrise: defaultSunrise,
sunset: defaultSunset
}
};
return this.sunTimes;
}
}
/**
* Calculate sunrise and sunset times for a given date
* Uses a simplified algorithm
*/
calculateSunTimes(date) {
// This is a simplified calculation
// For more accuracy, you would use a proper astronomical calculation
// Get day of year
const start = new Date(date.getFullYear(), 0, 0);
const diff = date - start;
const oneDay = 1000 * 60 * 60 * 24;
const dayOfYear = Math.floor(diff / oneDay);
// Calculate sunrise and sunset times based on latitude and day of year
// This is a very simplified model
const latitude = this.options.latitude;
// Base sunrise and sunset times (in hours)
let baseSunrise = 6; // 6 AM
let baseSunset = 18; // 6 PM
// Adjust for latitude and season
// Northern hemisphere seasonal adjustment
const seasonalAdjustment = Math.sin((dayOfYear - 81) / 365 * 2 * Math.PI) * 3;
// Latitude adjustment (higher latitudes have more extreme day lengths)
const latitudeAdjustment = Math.abs(latitude) / 90 * 2;
// Apply adjustments
baseSunrise += seasonalAdjustment * latitudeAdjustment * -1;
baseSunset += seasonalAdjustment * latitudeAdjustment;
// Create Date objects
const sunrise = new Date(date);
sunrise.setHours(Math.floor(baseSunrise), Math.round((baseSunrise % 1) * 60), 0, 0);
const sunset = new Date(date);
sunset.setHours(Math.floor(baseSunset), Math.round((baseSunset % 1) * 60), 0, 0);
return { sunrise, sunset };
}
/**
* Check if it's currently dark outside based on sun times
*/
isDark() {
if (!this.sunTimes) return false;
const now = new Date();
const today = this.sunTimes.today;
// Check if current time is after today's sunset or before today's sunrise
return now > today.sunset || now < today.sunrise;
}
/**
* Update dark mode state based on current time
*/
updateDarkModeBasedOnTime() {
const wasDarkMode = this.isDarkMode;
this.isDarkMode = this.isDark();
// If dark mode state changed, dispatch event
if (wasDarkMode !== this.isDarkMode) {
this.dispatchDarkModeEvent();
}
}
/**
* Set dark mode state manually
*/
setDarkMode(isDarkMode) {
if (this.isDarkMode !== isDarkMode) {
this.isDarkMode = isDarkMode;
this.dispatchDarkModeEvent();
}
}
/**
* Toggle dark mode
*/
toggleDarkMode() {
this.isDarkMode = !this.isDarkMode;
this.dispatchDarkModeEvent();
return this.isDarkMode;
}
/**
* Dispatch dark mode change event
*/
dispatchDarkModeEvent() {
const event = new CustomEvent('darkModeChanged', {
detail: {
isDarkMode: this.isDarkMode,
automatic: true
}
});
document.dispatchEvent(event);
console.log('Dark mode ' + (this.isDarkMode ? 'enabled' : 'disabled'));
}
/**
* Get formatted sunrise time
*/
getSunriseTime() {
if (!this.sunTimes) return '06:45';
return this.formatTime(this.sunTimes.today.sunrise);
}
/**
* Get formatted sunset time
*/
getSunsetTime() {
if (!this.sunTimes) return '17:32';
return this.formatTime(this.sunTimes.today.sunset);
}
/**
* Format time as HH:MM
*/
formatTime(date) {
return date.toLocaleTimeString('sv-SE', { hour: '2-digit', minute: '2-digit' });
}
/**
* Get the last updated time
*/
getLastUpdatedTime() {
if (!this.lastUpdated) return 'Never';
return this.formatTime(this.lastUpdated);
}
}
// Export the WeatherManager class for use in other modules
window.WeatherManager = WeatherManager;